Description
This simple game consists of Santa Claus having to avoid all the enemies on the map in order to reach the igloo and pass the level.
Thanks to this project we were able to learn the algorithms of pathfinding more, specifically dikstra and A*, we implemented it to be able to create the
path of the enemies that go for the player, in this project I dedicated myself specifically to the physics and the implementation of these algorithms,
therefore I focused on the movement of the different enemies, this game also includes saving and loading game.